The Digital Humanities Team
The College recognises the importance of embedding digital methods in the broad spectrum of our research, and has a dedicated team to enable this. The focus of their work is guided by the Digital Strategy.
The team work alongside academic staff from pre-application to final report, and on speculative research, to deliver engaging and rigorous research outputs.
We encompass new methods as they are developed, often deploying technological advances in science and engineering, and strive to contribute knowledge and best practice back to the global Digital Humanities community.
Leif’s research interests lie in two distant but related fields: the development of geographic thought and representation in Antiquity and the Middle Ages, and the emerging role of the Web as a transformational medium for communicating and connecting complex information. For the former he has undertaken theoretical and digital analyses of specific documents from ancient world; in the latter he applies Web-based (and Linked Open Data) technologies to annotate, connect and revisualize geographic aspects of the past through its textual and material culture, most notably as Director of the Pelagios Commons.
Gary has particular interests in the production of digital critical editions, digitisation workflows and the preservation of digital resources. He is a strong advocate of standards such as TEI and XML, and has expertise in digital copyright and Open Source software development.
The focus of Emma’s work is facilitating the application of digital humanities technology in research, as technical manager of the Digital Humanities Lab. Emma has particular interests in the ongoing literary research within the Lab, collections of prose and the construction of costume. Emma is a chartered library and information professional, and has experience of developing and managing digital projects in academic and public library contexts. Teaching colleagues and students to develop their technical skills for the dissemination of research messages is also a key area of Emma’s work within the team.
Charlotte's interests include the encoding and digital publication of textual materials (from ancient inscriptions to modern literature) and the application of Linked Open Data in Humanities research. She engages in Digital Humanities research across the College of Humanities, supporting existing projects and helping to design new bids.
Lizzy’s Digital Humanities work is centred on digital publication and text encoding as editorial practice. She is keenly interested in the practical and theoretical concerns of the digital humanities, especially the place of the digital when considering the materiality and provenance of texts. She has extensive experience in project management and digital resource creation, and supports existing projects and future bid development.
Graham is a member of the Research IT team, part of Exeter IT, but based in Digital Humanities. His work is centred around 2D and 3D digitisation, working with specialist high-resolution cameras to photograph manuscripts and other material required for research activity in the college, and producing 3D models of objects and artefacts, primarily through photogrammetry. He also provides technical support for the various equipment in the Digital Humanities Lab, including our 3D printers and nine-screen videowall.
Ian is a computer programmer currently on secondment to the Research IT team and based in the Digital Humanities office. He is working on two projects: AveTransRisk – a history project studying Mediterranean shipping during the 15-18th centuries, and TerraHunting – an astrophysics experiment in search of earth-like planets in our galaxy. For both projects he provides technical support and programming skills including website design and database development in Python and Django.
Eva’s work as Data Support Officer focuses on creating websites and sustainable digital datasets for Humanities research projects. She is involved in publicity work for the Digital Humanities Lab and assists with teaching and research activities, including 2D digitisation and text encoding. Eva has experience in web development and IT and is particularly interested in the use and potential of digital technologies to effectively structure, publish and link information.
Dan oversees the day-to-day running of the Digital Humanities Lab’s teaching and research spaces. He is also able to provide technical support and guidance in the use of audio-visual techniques, 2D and 3D digitisation, and Reflectance Transformation Imaging. Dan has a background in Archaeology and Classics, with his primary research interests surrounding Iron Age and Roman landscapes, as well as human mobility and connectivity in the ancient world.
I’m Eve, a fourth year History and French student. As an aspiring archivist I am particularly interested in 2D digitisation techniques which allow us to study more closely and preserve historical documents and manuscripts, as well as the use of digital archives, to make them accessible to the wider public. I am really excited to have the opportunity to get experience in using the specialist equipment in the Lab and to get involved in projects alongside the Digital Humanities team.
I’m Francis, a third year theology student with a great love of all emerging technologies and how they can facilitate new ways of learning about the arts and humanities. Traditional teaching methods can be limiting as people learn in a variety of different ways and as such, my interests lie in assisting with the creation of all the media resources that the lab produces. From podcasts to videos, my hope is they can inspire others to be interested in the humanities whilst showcasing the best of what the lab has to offer.
I’m Sophie, a final year History student. I am particularly interested in 2D digitisation and preservation of historical material. I also hope to learn more about the process of 3D printing during my year as a Digital Humanities Intern. I believe that the immersive experiences achieved by 3D printing provide an incredibly innovative way for mass audiences to access the past from a fresh and unique perspective. To be at the forefront of Digital Humanities research is an exciting prospect, as is the opportunity to make documents and artefacts accessible to a diverse audience.
Hi, I’m Laura, a second year History and Archaeology student. What attracted me to the Digital Humanities was the accessibility and preservation of heritage, its wider interdisciplinary approach and how its application shapes creativity and innovation. Specifically, I am interested in how the Digital Humanities are used for landscapes such as townscapes and structural features within them in archaeology through the use of 3D techniques, GIS and LiDAR. I also wish to explore how photogrammetry and RTI can be used to provide extra visualisation and interpretation of artefacts.
I’m Jordan, a second year History student. I am interested in Digital Humanities primarily because of its collaborative and creative nature, involving multiple skills types, disciplines and people which provide new ways of thinking about the past. I am particularly fascinated by 2D digitisation and archival photography as a new way of engaging with historical artefacts and texts and look forward to developing these skills further this year.
I am a 3rd year Archaeology and Forensic Science student with a keen interest in 3D printing techniques and photogrammetry I have high anticipation the experience will contribute to answering some of the questions I have with emphasis on 3D manipulation and structure building to represent ancient hominin species. This will be a great opportunity to learn and expand my horizons in the field with an increasing versatility.