The Graphic Novel (EAS3166)

30 credits

The term ‘graphic novel’ became a privileged part of Anglophone comics publishing during the 1980s as a way of describing long-length literary narratives of sequential art. This module introduces you to the analysis of these forms, with focus on North American and British creators, as well as inclusion of relevant texts produced outside those contexts. You’ll build on theoretical issues studied elsewhere, like the construction of subjectivity through self-representation, genre, tradition, canon formation, and the politics of depicting gender, ethnicity, nationhood, and the Holocaust, and use them to engage in debates concerning the comic-book industry, historical events, cultural movements, and critical theory. It will be useful for you to be familiar with these broad issues and with the concepts modernism and postmodernism.